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How Can A Party With So Many People Have So Many Needs! (Build Advice to Fill Said Needs)
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<blockquote data-quote="Aeradom" data-source="post: 6795530" data-attributes="member: 6810098"><p>That actually does help a lot actually. First off, what I meant by "Diviner" was basically the person who use detect magic and identify (which apparently no one in the party knows!), and in general looks for the less direct route to solve a problem. I like playing those sorts of characters and find it very rewarding finding the non-violent solution to the problem. Makes me feel more enlightened I suppose. To put it another way, I noticed that all three of your roles basically revolve around what they do in combat. Which is important, but I'm looking for someone that (while playing a role in combat) can also handle out of combat problems with just as much, if not greater degree. </p><p></p><p>Back to the specifics though, I really did enjoy playing my Paladin, and that was really without even using him to his fullest potential as I hadn't really gotten a chance to look at the spells list (just converted the existing spell slots to damage to get the game started quicker). But with that being said, we have a tank, and we have damage dealing (especially melee) in spades and just looking to fill the gap needed that a Mage of sorts would fill. That being said, Bard I really hadn't even considered. I'll look into them now and see what their spell lists consists of. At this point, I'm not really sure the party needs more damage persay, as it really needs support and out of combat help. And that's why I'm not considering Warlock for now, though from what I've read, the next game I'll definitely probably role one because they look super fun.</p></blockquote><p></p>
[QUOTE="Aeradom, post: 6795530, member: 6810098"] That actually does help a lot actually. First off, what I meant by "Diviner" was basically the person who use detect magic and identify (which apparently no one in the party knows!), and in general looks for the less direct route to solve a problem. I like playing those sorts of characters and find it very rewarding finding the non-violent solution to the problem. Makes me feel more enlightened I suppose. To put it another way, I noticed that all three of your roles basically revolve around what they do in combat. Which is important, but I'm looking for someone that (while playing a role in combat) can also handle out of combat problems with just as much, if not greater degree. Back to the specifics though, I really did enjoy playing my Paladin, and that was really without even using him to his fullest potential as I hadn't really gotten a chance to look at the spells list (just converted the existing spell slots to damage to get the game started quicker). But with that being said, we have a tank, and we have damage dealing (especially melee) in spades and just looking to fill the gap needed that a Mage of sorts would fill. That being said, Bard I really hadn't even considered. I'll look into them now and see what their spell lists consists of. At this point, I'm not really sure the party needs more damage persay, as it really needs support and out of combat help. And that's why I'm not considering Warlock for now, though from what I've read, the next game I'll definitely probably role one because they look super fun. [/QUOTE]
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Community
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How Can A Party With So Many People Have So Many Needs! (Build Advice to Fill Said Needs)
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