AnotherGuy
Hero
Double Post
Racism is a story tool that ppl (like me) don't want to see discarded or left out the tool box.I didn't post my original point about your list of racism in Dnd. I posted it in response to the assertion that taking out the racism from DnD would remove the spice from it and make bland and uninteresting. If that logic follows, then adding racism to a movie makes it spicy and more interesting. Now you claim that is an absurd point of view and a gotcha.... so how is taking something out making something bland, but adding it in absurd? Why does this logic only work in one direction, the direction of not changing anything?
Though it was a little later, Planescape: Torment had Fall-From-Grace, a lawful neutral succubus who had a "brothel" for fulfilling intellectual desire, as a main companion character. There was also the fact that free will in outer planes beings is implied by the example of fallen celestials.Almost all. There are exceptions to every rule. I remember back during 2e buying a Planescape supplement and looking at the small adventures provided with it. One of those adventures was rescuing a good succubus and helping her get out of the abyss to be reunited with her love.
1e was pretty bad. I did play it and the DM got to assess if your PC was playing his alignment and if he thought you weren't, he could change you to another alignment. At that point you lost a level and then had to atone for 10k gold per level with a cleric to get the level back. And that was if the change was involuntary. If you knowingly or unknowingly(but through your actions) changed alignment, you couldn't get the level back other than by earning the XP.Though it was a little later, Planescape: Torment had Fall-From-Grace, a lawful neutral succubus who had a "brothel" for fulfilling intellectual desire, as a main companion character. There was also the fact that free will in outer planes beings is implied by the example of fallen celestials.
The truth is that alignment in AD&D 2E (probably 1E as well, but I didn't play it) was never as hard coded as people today like to claim it was. There is probably text to support the claim somewhere in the edition, but there's enough contradictions to cast doubt on the concept (not uncommon in 2E; there's a thread in the older editions forum where people are quoting multiple books trying to pin down how specialty priests work). Any Monster Manual or Monstrous Compendium entry can be read as "is" or "is generally" depending on the group's preferences. I know the groups I played with played pretty fast and loose with it back in the 90s. I doubt we were the only ones.
Not true. Bigotry is a tool as is religious fundamentalism, as is widespread famine, midst of a war, overthrowing the yoke of colonialism, saving the royal bloodline, magic dying, magic rebirth, incurable plague, living in a climate hellscape etc.I guess the idea is that D&D only has bigotry in it to make it interesting; therefore, removing the bigotry leaves nothing useful behind.
Yeah you raise a good point there. Individual tyranids aren't 'evil'. They're simply unaligned predators with no directive other than feed. They're no more evil than a carnivorous insect.Jumping in here, because I like the Tyranids Not sure I'd classify them as evil either, bit like the Xenomorphs in alien series (That I believe they were inspired by) - they are very much other / alien, while what they are doing may be considered evil from our point of view, they aren't like Chaos / Dark Elder, they are doing it because of their intrinsic nature to feed / propagate.
Of course, should still try and eliminate them on sight, but I like them because I don't they fit on good / evil spectrum, as so far outside human experience.
Nah. Bigotry is a tool as is religious fundamentalism, as is widespread famine, midst of a war, overthrowing the yoke of colonialism, saving the royal bloodline, magic dying, magic rebirth, incurable plague, living in a climate hellscape etc.
Chaosmancer misrepresented the discussion.
Wildmount shows orcs as part of the civilised nations on a regular basis. It even talks about orcs being merchants on the Menagerie coast. There is even a certain Half-Orc called Fjord who everybody loves.It is almost like, the issue isn't trying to show more complex tribal societies, since that is a thing we are allowed to do occassionally... just not with THOSE people.