I'm not sure how I can represent this power with a succinct rules statblock.
Maleficent in Disney's Sleeping Beauty turned herself into a giant briar maze. Vampires and other monsters can take mist form. One of the Wonder Twins could become anything water-related, often a wave or ice wall.
What I want to do is have a monster that can become a dangerous area. It does not just create the hazard, but becomes the hazard. Sort've like how a monster might turn itself into a swarm, this is more like a "Roving wall of fire", a gaseous form with a cloudkill effect, or tentacles sprouting from the ground/fists thrusting from the earth. The spellcaster disappears, and in its place is a sustained, moving zone.
I could just describe the caster's bursts and blasts as that, but what I'd like to do is be able to take the monster's mini off the table, and the PCs contend with this moving damage area for a round or two.
Aside from "how do I do this mechanically? How do I compartmentalize a Hazard in a monster?", I also wonder "How can the PCs beat the monster, if it's suddenly a mobile area affect?
Maleficent in Disney's Sleeping Beauty turned herself into a giant briar maze. Vampires and other monsters can take mist form. One of the Wonder Twins could become anything water-related, often a wave or ice wall.
What I want to do is have a monster that can become a dangerous area. It does not just create the hazard, but becomes the hazard. Sort've like how a monster might turn itself into a swarm, this is more like a "Roving wall of fire", a gaseous form with a cloudkill effect, or tentacles sprouting from the ground/fists thrusting from the earth. The spellcaster disappears, and in its place is a sustained, moving zone.
I could just describe the caster's bursts and blasts as that, but what I'd like to do is be able to take the monster's mini off the table, and the PCs contend with this moving damage area for a round or two.
Aside from "how do I do this mechanically? How do I compartmentalize a Hazard in a monster?", I also wonder "How can the PCs beat the monster, if it's suddenly a mobile area affect?
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