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How do you alter CR for massive numbers of pcs?
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<blockquote data-quote="Slobber Monster" data-source="post: 2458775" data-attributes="member: 27687"><p>Another good option is to raise EL via environment factors such as traps, defensive positioning, and natural terrain. A large group is likely to have a very diverse skill set, so I think it's nice to reward this by throwing in some encounters which become easier to overcome with smart application of skills. </p><p></p><p>So I like to do things like put a group of normal orcs with crossbows in a guardhouse with arrow slits (i.e. improved cover for a +8 bonus to AC among other things) and make the room accessable in some manner via all of a locked door, a slippery ledge, and climbing. Make every access within the field of fire to eliminate take 20's or 10's, and everyone gets to have some fun rolling skill checks to Balance, Open Lock, smash the door, etc. Once the whole group reaches the orcs they can finish them off easily.</p><p></p><p>With eight normal orc warriors this setup would be about an EL 5 (vs EL 4 just for the orcs). Add in a CR 2 net trap and a CR 2 seargent and it goes up to about 7 or 8.</p></blockquote><p></p>
[QUOTE="Slobber Monster, post: 2458775, member: 27687"] Another good option is to raise EL via environment factors such as traps, defensive positioning, and natural terrain. A large group is likely to have a very diverse skill set, so I think it's nice to reward this by throwing in some encounters which become easier to overcome with smart application of skills. So I like to do things like put a group of normal orcs with crossbows in a guardhouse with arrow slits (i.e. improved cover for a +8 bonus to AC among other things) and make the room accessable in some manner via all of a locked door, a slippery ledge, and climbing. Make every access within the field of fire to eliminate take 20's or 10's, and everyone gets to have some fun rolling skill checks to Balance, Open Lock, smash the door, etc. Once the whole group reaches the orcs they can finish them off easily. With eight normal orc warriors this setup would be about an EL 5 (vs EL 4 just for the orcs). Add in a CR 2 net trap and a CR 2 seargent and it goes up to about 7 or 8. [/QUOTE]
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How do you alter CR for massive numbers of pcs?
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