Sword of Spirit
Legend
Every bit of work a DM puts into their world is entirely elective and voluntary and doesn't entitle them to anyone's appreciation. Of course, that can be part of a DM's fun, and a DM who derives a lot of fun from that should probably find a group that is going to appreciate that effort and let them have fun making worlds, but the DM isn't owed anything by their efforts. But just because my DM invests a lot of work into his world doesn't mean I'm obligated to simply passively accept it as a player.
I think where we're differing here is that I have a different technique for putting together a game. In the past I did attempt to sell friends on games I wanted to run. It proved as irritating for me as it likely did for them, so I stopped.
Now what I do is send players invitations about a game I'm going to run and they actively choose to play in it or don't. I also encourage them not to work on characters until they know more details, because I have no desire to have to disallow something--but I will if it won't fit. They decide if it interests them, if the parameters are acceptable, and if they are they tell me they are interested.
For example, I'm planning on running up to 3 stand alone D&D adventures in my world this year. I sent an email to a dozen people inviting them to let me know how much interest they have in those games. Those who express interest will receive more information, and if they decide they're in, we'll meet up for a pre-game session to iron out the parameters and begin character creation. If there isn't sufficient interest in a particular game, it will be placed on a shelf until there are players interested in it.
As a player, that works for me too. My friend who DMs still likes 3e (I lost interest in it as soon as the playtest convinced me I'd like 5e better), and I'm in his current game because I like the story and my character. If he invites me to another 3e game after this I will be sorely tempted to not play because I have basically no interest in playing any D&D edition except 5e. My struggle will simply be to find a way to bow out of it without making him feel bad because he wants to run 3e and I don't want to play it. But it's his game and I'd rather he run it how he wants than have him change it for my benefit alone.