the Jester said:
Like the subject says, how do you determine the damage that minions deal? (For custom minions- I'm already trying my hand at 4e-ifying some of my campaign-specific monsters.)
I kinda with it with my rules.
1d4=-1
1d6=1.
1d8=2.
1d10=3.
1d12=4.
As base damage add str Mod.
Ever 5 levels also adds +1 damage (added to total).
So a Level 1 minion, with a dagger (1d4) and 12 or 14 Str is 1 damage total(since 1 is minimum)
Same minion with at level 5, dagger with 14 Str=1 +1 from level is 2 damage.
Now redo that example with shortsword:
So a Level 1 minion, with a shortsword (1d6) and 14 Str= 3 damage.
Same minion with at level 5, shortsword with 14 Str=3 +1 from level is 4 damage.
I not have book so this is just my rules that I reverse engineered from previews.
The minions decrepit skeletons follow my thing.
Kobold minions I think do: spears (1d8) is 2 damage. If we add versatile and str mod we get 2 damage total.
Orc Drudge totals 4 so that works.
Orc Warrior Minion is 1 off.
Legion Devils follow it.