Yes. For example, Lay on Hands uses one of the paladin's Healing Surges, not the recipients.Actually, can't you still heal someone with powers like Healing Word and Cure Light Wounds even if a character doesn't have any healing surges left?
Yes. For example, Lay on Hands uses one of the paladin's Healing Surges, not the recipients.Actually, can't you still heal someone with powers like Healing Word and Cure Light Wounds even if a character doesn't have any healing surges left?
Depends. Healing Word requires the recipient to have a Healing Surge left. Cure Light Wounds not. As Mallus mentioned, neither does Lay on Hands.Actually, can't you still heal someone with powers like Healing Word and Cure Light Wounds even if a character doesn't have any healing surges left?
Garth,
If this were true why come up with the Bloodied Condition? It would have made more sense to come up with a different word. It seems that a lot of the confusion that comes from how the loss of "hit points" comes from "damage" and then reaching a "bloodied condition" is poor wording. Yes, this can be remedied but why continue with such official descriptions if it is a poor representation of what is actually happening in combat?
Your absolutely right that everyone has their own threshold of ridiculous. I've always found it jarring that, according to the rules, you can't break a bone in D&D. No matter how big a cliff you fall off of. Now matter how many times a titan hits you with his mattock. No broken bones, ever. There is no procedure for it.
NPCs don't have this feature. Is almost the distinguishing feature between an heroic adventurer - a PC - and an NPC.
Yes, but these technical terms lend themselves naturally to certain descriptions. Being "hit" by a weapon/power that does "damage" and makes you "bloodied" all point to physical respresentations rather than a generic reduction of staminia/luck/skill.
It does make sense to try and get more creative with how we describe in game damage. I like the way you have creatively come up with hit point loss for the halfling rogue.
I guess Ailing would be a more generic term but it doesn't seem to have the same kind of umph behind it that bloodied does.
Actually, can't you still heal someone with powers like Healing Word and Cure Light Wounds even if a character doesn't have any healing surges left?