It's like Wizards read my mind.
The problem they are trying to tackle -- D&D's broad fan base with greatly differing preferences -- is something I've been saying for years. And their stated approach -- a game with simple core rules, and modular add-ons to suit each group -- is something I've wanted for years.
I'm not trying to toot my own horn (it's not like I have any evidence to back this up) -- just trying to express how extremely excited I am about this new edition.
-- 77IM
I believe you, because I've wanted something similar for a long time as well. And the thing is, the specifics we want are probably not the same, but that's the beauty of a modular system.
It also lets them release the financial equivalent of splat books, which I'm sure will keep the bean counters happy.