Greenfield
Adventurer
This is an old topic,being given new life due to the power of boredom: I wanted something to talk/think about.
The paradox of hit points isn't obvious to everyone, so I'll explain.
A Fighter's body isn't really 2.5 times harder to hurt than a Wizard's, according to most theories of the game. And a 10th level Fighter's body isn't really 25 times harder to hurt than a 1st level Wizards either. He's just learned to roll with the punches, to tough it out.
A sword blow that cuts the commoner nearly in half becomes a minor bruise or shallow gash on the hardened veteran because he knows how to move, how to turn the edge or give with the blow, how to minimize damage. The sword blow was just as good in either case, but the fighter managed to turn what should have been a disemboweling strike into a mere flesh wound.
That all makes sense, even if the degree to which it can be taken stretches credibility.
The paradox is that the 10th level fighter is also 25 times harder to heal than the 1st level Wizard.
A deep cut on the Wizard represents two, maybe three hit points of damage. A cut of equal severity on the fighter represents somewhere between fifty and seventy five hit points.
One is healed casually with Cure Light, while the other will take several castings of Cure Critical.
Left to themselves, the Wizard will heal naturally in two or three days (pretty impressive for a near fatal injury). The fighter will take months.
So how do you handle the apparent contradiction? That the toughest, healthiest human being you've ever known takes months to recover from an injury that the weakest nerd in the world bounces back from practically over night?
The paradox of hit points isn't obvious to everyone, so I'll explain.
A Fighter's body isn't really 2.5 times harder to hurt than a Wizard's, according to most theories of the game. And a 10th level Fighter's body isn't really 25 times harder to hurt than a 1st level Wizards either. He's just learned to roll with the punches, to tough it out.
A sword blow that cuts the commoner nearly in half becomes a minor bruise or shallow gash on the hardened veteran because he knows how to move, how to turn the edge or give with the blow, how to minimize damage. The sword blow was just as good in either case, but the fighter managed to turn what should have been a disemboweling strike into a mere flesh wound.
That all makes sense, even if the degree to which it can be taken stretches credibility.
The paradox is that the 10th level fighter is also 25 times harder to heal than the 1st level Wizard.
A deep cut on the Wizard represents two, maybe three hit points of damage. A cut of equal severity on the fighter represents somewhere between fifty and seventy five hit points.
One is healed casually with Cure Light, while the other will take several castings of Cure Critical.
Left to themselves, the Wizard will heal naturally in two or three days (pretty impressive for a near fatal injury). The fighter will take months.
So how do you handle the apparent contradiction? That the toughest, healthiest human being you've ever known takes months to recover from an injury that the weakest nerd in the world bounces back from practically over night?
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