Gort
Explorer
Usually what happens in the games I play is something like this:
Player: Hey, I'm going to jump off the castle onto the dragon! Jump... 32!
DM: Cool, you made it onto the dragon. Now you need a climb check to hang on.
Player: (Aside) Uh, I didn't put any ranks in climb. Hey, maybe I can use my ride skill! Lessee. (To DM) Well, I wanna ride the dragon, can I use my ride skill?
DM: Uh, I guess that works too.
Player: 74!
Oh, and my own great reason for winging things is that I haven't thought something through properly, and when I actually say it to someone else, there's some giant flaw in my story. We recently had a girl aged twenty who was born forty years ago. My way of dealing with this is to try and look enigmatic and say things like, "There may be something at work here that you don't know about", and "So, why d'you think that is?"
Then when they start discussing what could've happened to cause this strange freak occurrence, you steal their best idea and write it into the story. Then they all think you had it all along
Player: Hey, I'm going to jump off the castle onto the dragon! Jump... 32!
DM: Cool, you made it onto the dragon. Now you need a climb check to hang on.
Player: (Aside) Uh, I didn't put any ranks in climb. Hey, maybe I can use my ride skill! Lessee. (To DM) Well, I wanna ride the dragon, can I use my ride skill?
DM: Uh, I guess that works too.
Player: 74!
Oh, and my own great reason for winging things is that I haven't thought something through properly, and when I actually say it to someone else, there's some giant flaw in my story. We recently had a girl aged twenty who was born forty years ago. My way of dealing with this is to try and look enigmatic and say things like, "There may be something at work here that you don't know about", and "So, why d'you think that is?"
Then when they start discussing what could've happened to cause this strange freak occurrence, you steal their best idea and write it into the story. Then they all think you had it all along
Last edited: