Zendragon
First Post
- Horde them for a rainy day
- Use occasionally
- Use at least one per adventure, save them for bigger encounters
- Drink them like Red Bull before going to a rave party
Recently I was looking over all the character sheets and noticed that some of them still have potions they received at 2nd level. The characters are now 11th level. This is not counting healing potions, but potions like Bull Strength, Barkskin, Invisibility. The campaign is slightly less than normal for magic items in DMG 3.5, but potions are common enough.
I tried to emphasize their importance a couple of sessions ago by having the fighter roll saves for them when he fell 30 feet into a trap. This just made the party look for iron flasks to store them in to keep the potions safer. Is this normal or is my group just a little on the cautious side.