Nebulous
Legend
So last session combat broke out inside a tall tower, and the monk wanted to climb up from the ground. It's 80 feet to the window. She moves 40, so that's climb half speed, so 20 feet. The DC wasn't hard, DC 10, but she wanted to get up there fast and burned a ki point and rolled a 20 and said ok, I made it up to the top. I went with it and didn't think about the math at all, but later I was wondering, how far could she actually scale the tower in a round? Since combat had broken out in the tower this was now in 6 second initative rounds.
Do you need a climb check per move action? So the monk Dashed, 20'+20' and then burned a ki point to Dash again, +20'...but that's only 60'. Would the monk need 3 climb checks to climb 60', or one check to climb 60'? Is there a rule for that or is it DM fiat? Rolling the 20, the player thinks 20 = Win
Do you need a climb check per move action? So the monk Dashed, 20'+20' and then burned a ki point to Dash again, +20'...but that's only 60'. Would the monk need 3 climb checks to climb 60', or one check to climb 60'? Is there a rule for that or is it DM fiat? Rolling the 20, the player thinks 20 = Win