Quasqueton
First Post
How flowery, dramatic, and illustrative is your game talk? Do you talk in character with archaic-style dialects (thee and thou), or do you just talk as yourself (y’all and youse)? Does the DM describe the scene with Hemingway’s talent, or with no adjectives at all?
Since there is a limit to how much you can put on a poll item line, consider these explanations for items 10 and 0:
10 – Full-on King James/Tolkien/Gygax
DM: "It is a dark and stormy night. The rain falls in torrents, drumming heavily on the housetops, while a strong wind fiercely agitates the scanty flame of the lamps that struggle against the darkness."
Player: “Well met, good traveler. What brings thee out in this unkind weather?”
0 – Bob and Joe talking at Burger King.
DM: “It’s nighttime.”
Player: “Yo! Whassup dude?”
Quasqueton
Since there is a limit to how much you can put on a poll item line, consider these explanations for items 10 and 0:
10 – Full-on King James/Tolkien/Gygax
DM: "It is a dark and stormy night. The rain falls in torrents, drumming heavily on the housetops, while a strong wind fiercely agitates the scanty flame of the lamps that struggle against the darkness."
Player: “Well met, good traveler. What brings thee out in this unkind weather?”
0 – Bob and Joe talking at Burger King.
DM: “It’s nighttime.”
Player: “Yo! Whassup dude?”
Quasqueton