schneeland
Hero
Three things come to my mind regarding these 5 minutes:Exactly. That's the question. What time, energy, effort, etc are we discussing?
Obviously your experiences may vary. But as I described above, most games, this "time, energy, effort" is about 5 minutes.
If that's too much, fair enough. But I'm under the impression people think it takes, like weeks or something? Not 5 minutes, which is usually the case?
- There seems to be an underlying assumption that there is a game master role and a player role, and that the GM is a person who is already familiar with the rules and paradigms of the game and can explain them with ease - that, of course, reduces the effort on the player side greatly.
- You might be a natural learner, but if we are talking about less traditional games, was/is it immediately obvious to you how do define good aspects in FATE or how to meaningfully contribute to a scene in Ten Candles? (I cannot claim that for myself in both cases)
- There might be a different understanding of "picking up a game" altogether - would playing the game while the GM tells you what and when to roll qualify already? (for me personally, it would not)