Mercurius
Legend
We'll be making characters in a couple days and I'm trying to ascertain whether I'm going to need to strong-arm someone into being a cleric. One of the nice things about 4E is that you didn't "have to" have a cleric like in other editions, except of course if it was an undead-heavy campaign, then being a cleric is super fun. But what about Next? Is a cleric necessary? Anything else I should think about?
There are six players, and my guess is that in any given session someone won't be able to make it. I'm going to push for a variety of classes, but I tend to prefer when players pick what they want to play, not what they think is necessary to fill things out.
There are six players, and my guess is that in any given session someone won't be able to make it. I'm going to push for a variety of classes, but I tend to prefer when players pick what they want to play, not what they think is necessary to fill things out.