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General Tabletop Discussion
D&D Older Editions
How many books in that library?
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<blockquote data-quote="ElectricDragon" data-source="post: 7643549" data-attributes="member: 10778"><p>Furthermore, a quick perusal of the SRD reveals that several books work better for a class than any other. Golem Manuals (mostly sorcerer or wizard, one cleric) and Blessed Book (for wizards). </p><p></p><p>Three other books do not benefit a class more than any other (gaining a stat bonus is overall good for all classes, but: Int for wiz, Chr for sor or bard, Wis for cleric or druid or ranger or paladin). No other stat gives extra to those especially looking for that stat-Dex, Con, and Str all work the same for everybody, so no one benefits more. Listing the class(s) that are especially benefited by reading the work is simple</p><p></p><p>So in short, the list of classes that some books work better for includes: Wizard, Sorcerer, Cleric, Druid, Bard, Paladin, and Ranger. The spell-casting classes.</p><p></p><p>In 2e there were other books that basically boiled down to: +1 exp level for "whatever" class; such&such class instead has a detrimental effect.</p><p>In 2e this spell would be a life-saver and keep those fighters from falling prey to a mage's book and vice versa. But most books were removed (as unbalancing) for 3.5 and only a few survived. +to a stat (+1 to +5), blessed book, and golem manuals.</p><p></p><p>Now class does not exist in-game? So no one in your campaign ever said, "I'm the wizard!" or "I'm the Paladin!". </p><p>Instead of calling himself Ranger, his class on paper; Jerad insisted on claiming his profession was tracker.</p><p>No one ever calls for "CLERIC!!!" when down to their last few hp?</p><p>For a not in-game thing, classes get mentioned often.</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7643549, member: 10778"] Furthermore, a quick perusal of the SRD reveals that several books work better for a class than any other. Golem Manuals (mostly sorcerer or wizard, one cleric) and Blessed Book (for wizards). Three other books do not benefit a class more than any other (gaining a stat bonus is overall good for all classes, but: Int for wiz, Chr for sor or bard, Wis for cleric or druid or ranger or paladin). No other stat gives extra to those especially looking for that stat-Dex, Con, and Str all work the same for everybody, so no one benefits more. Listing the class(s) that are especially benefited by reading the work is simple So in short, the list of classes that some books work better for includes: Wizard, Sorcerer, Cleric, Druid, Bard, Paladin, and Ranger. The spell-casting classes. In 2e there were other books that basically boiled down to: +1 exp level for "whatever" class; such&such class instead has a detrimental effect. In 2e this spell would be a life-saver and keep those fighters from falling prey to a mage's book and vice versa. But most books were removed (as unbalancing) for 3.5 and only a few survived. +to a stat (+1 to +5), blessed book, and golem manuals. Now class does not exist in-game? So no one in your campaign ever said, "I'm the wizard!" or "I'm the Paladin!". Instead of calling himself Ranger, his class on paper; Jerad insisted on claiming his profession was tracker. No one ever calls for "CLERIC!!!" when down to their last few hp? For a not in-game thing, classes get mentioned often. [/QUOTE]
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How many books in that library?
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