ChrisCarlson
First Post
Dunno. I'm not joining just to see this class you speak of. Give me bullet-points or something?As I've mentioned the Noble class from EN5ider looks pretty balanced to me. It doesn't have the direct firepower of the fighter and yet it's still able to contribute meaningfully in combat as a warlord-esque class.
The noble class I've mentioned allows for the lazylord archetype to be fulfilled and yet is no less unbalanced than it was in 4th edition.
Subjective. My vision of a warlord is one who can definitely hold his own and excel at fighting while also being able to inspire and empower. Lead from the front. Lead by example. Rather than, 'do as I say not as I do.' Not dictate from the back. Do you consider your ideal of a warlord more correct than mine?It's not the BM that needs to be increased but instead the fighter that needs to be changed. Getting to make 3 attacks in one turn is not very warlord-esque. Nor is getting to second wind yourself or make 1 extra attack per short rest. Granting bonuses or allowing allies to attack in place of these extra attacks can be balanced against the fighter while still allowing a different style of character to be played. But these require changes to the fighter, not the battlemaster.
A battlemaster who spends his maneuvers on the various ally-bolstering options, and his feats on warlord-esque features (inspiring leadership, healer, even martial adept for more choices and dice), will fall behind the fighter who has chosen to focus on being better at fighting. The latter is spending his ABI/feat options on stats or personal fighting prowess. He's either a champion or his battlemaster maneuvers are for increasing his own effectiveness. He is better. While the warlord battlemaster has fallen behind on matching the other fighter, he's great at doing the things he wants: warlord stuff. But through a 5e system filter. So no, you aren't going to hand out attacks at will. Not viable. No you aren't going to heal like a cleric. Again, not viable.
The thing people like to pretend doesn't exist, is the fact that lazylords would get the best of both worlds, just as they did in 4e. They can dump their physical combat stats which means their class features will be even better because they can focus solely on those other stats. Yet, when it comes to combat they will still hit like a barbarian. Or rogue. Or paladin. Or warlock. Or whatever PC ally gets the biggest bang for the buck in the moment. That flexibility and build lopsidedness is never gonna fly in 5e. Its broken. And, BTW, why it was so popular with certain player types in 4e.