ruleslawyer
Registered User
Agreed. My group is very, very good at resolving encounters with negotiation and trickery, including judicious use of Bluff, Diplomacy, and Intimidate (as well as gifts of meat and whiskey for those hungry thirsty orcs!).howandwhy99 said:If you can win without even having a combat, than don't have a combat. Unnecessary combats are foolish risks of character death. Why do it?
However, there are all too often situations in which the PCs cannot avoid combat; usually, those have to do with horning in on someone's claimed territory (which happens in the course of, say, exploring dwarven or elven ruins overrun by orc tribes) or being the target of an assassination attempt, piracy, or the like.
In which event, combat has taken about 7 rounds (30 minutes real time) on average. We haven't had any "boss fights" in our campaign yet, although the party has faced two EL +4 encounters to date (an aboleth and a berserker plus two minions). The bossiest boss of the game so far was cut down in one round, so hardly counts.