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How often do your players multiclass?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7545078" data-attributes="member: 6704184"><p>Our Eberron game, no one has yet at level 5, but the monk will take a couple rogue levels eventually. </p><p></p><p>Fiend’s homebrew, two of four PCs are multiclass. My gnome is a Swashbuckler/Bladesinger, my wife’s Goliath is a Ranger/Druid. Both are because no class white felt right on its own for what we wanted from the characters, story wise. </p><p></p><p>My FR/homebrew game: Two of three PCs. One bc battlemaster/lorebard represented my buddy’s nerdy warlord really well, and the other bc he needed a touch of shadow magic to represent having been brought back to life by Drasek Riven, lesser god of Shadows and Assassins, exarch of Mask.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7545078, member: 6704184"] Our Eberron game, no one has yet at level 5, but the monk will take a couple rogue levels eventually. Fiend’s homebrew, two of four PCs are multiclass. My gnome is a Swashbuckler/Bladesinger, my wife’s Goliath is a Ranger/Druid. Both are because no class white felt right on its own for what we wanted from the characters, story wise. My FR/homebrew game: Two of three PCs. One bc battlemaster/lorebard represented my buddy’s nerdy warlord really well, and the other bc he needed a touch of shadow magic to represent having been brought back to life by Drasek Riven, lesser god of Shadows and Assassins, exarch of Mask. [/QUOTE]
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How often do your players multiclass?
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