I didn't. The question was "How often should PCs level up."
To that, I responded. My answer, my preference, my opinion on the topic at hand.
I was done in this thread...nothing else, really, to say on the matter.
Until, then, you wanted/decided to take exception to it and assert that your way of playing is somehow "better" or more acceptable than mine. Mine being, to quote you yet again, "a meaningless, ridiculous, [and] arbitrary statement."
So...who came here to be "combative?"
I used those words, because they are
your words, in case you forgot, emphasis mine:
There is no and absolutely should be NO expectations of levels after "X" sessions or "hours of game time" or any other ridiculous, meaningless, completely arbitrary count/number when a player becomes "due" a level.
Get the XP. Level up.
You could have stated that last part without any commentary on alternative means of leveling, without your clearly biased opinion on those alternatives, indeed without any commentary at all.
If you feel that the only way a character should level is "by getting the XP" then all your post really needed to say was "When they have gained enough XP to level." But as the post below demonstrates, that wasn't your real goal, otherwise the followup post would have been unnecessary. You didn't want to make your sentiments known about how often
you think players should level, you wanted to make an attack on how often other
other people who hold different opinions than you are wrong.
I personally find milestones meaningless, ridiculous, and arbitrary. You level up after playing 1 session? 2? This is, of course, achieved simply by having a character in the game...So, why do players even need to show up? Here's my character sheet, tell me when we've "won."
We had 5 sessions! Everybody go up another level! The heroes thwarted the evil overlord! You [or your character] didn't actually DO anything or even have to be there. But just take a level, so we keep everybody advancing together. It's nonsense, completely voids player agency. Anyone concerned with player choices or player knowledge/system mastery or how their PC's impact the game/events in the game world (and any combinations thereof), would want to avoid "milestone" games like the plague, as I see it.
If I seem a little personally incensed, I am, because I don't particularly like XP but you don't see me trashing it here, but I have been on the receiving end of people like you for years. XP Master Race types. Who think that they are so right because of history, because of experience in gaming, because *reasons* that it entitles them to berate, deride and denigrate those who do not agree with them.
And no, your signature does not give you a free pass to shitpost. IMO is not a shield from social repercussions. Your goal here is to incite, inflame and insult. It is harassment and little more than pseudo-intellectual trolling.