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How should a GM handle refused plots
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<blockquote data-quote="MarkB" data-source="post: 7095971" data-attributes="member: 40176"><p>Trying to push players into a storyline you like and they don't is much the same as trying to sit a friend down to watch a show you really like and he doesn't - it's liable to fall flat because the person is predisposed to dislike it.</p><p></p><p>Generally, you're going to be much better off resolving this out-of-game through discussion rather than in-game through railroading or in-character arm-twisting. Talk to them at the end of the session and find out why they didn't pick up that hook. The answer may surprise you - in some cases it may be simply because they didn't think their characters would do such a thing, or because of the way it was presented, rather than to any aversion to the actual expected content of that plotline. Once you know why it was rejected, you'll have a better idea of whether it can be worked in later in a different form, and if so, how to change your approach to make it more appealing.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7095971, member: 40176"] Trying to push players into a storyline you like and they don't is much the same as trying to sit a friend down to watch a show you really like and he doesn't - it's liable to fall flat because the person is predisposed to dislike it. Generally, you're going to be much better off resolving this out-of-game through discussion rather than in-game through railroading or in-character arm-twisting. Talk to them at the end of the session and find out why they didn't pick up that hook. The answer may surprise you - in some cases it may be simply because they didn't think their characters would do such a thing, or because of the way it was presented, rather than to any aversion to the actual expected content of that plotline. Once you know why it was rejected, you'll have a better idea of whether it can be worked in later in a different form, and if so, how to change your approach to make it more appealing. [/QUOTE]
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How should a GM handle refused plots
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