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How should a GM handle refused plots
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<blockquote data-quote="Langy" data-source="post: 7100498" data-attributes="member: 6861240"><p>Depends. What do you mean by 'rejected the plot'? Did you mention something happening - say, a murder in town that was supposed to lead to the discovery of a vampire in town leading to a death cult rampaging the kingdom - and they didn't investigate it like you expected? They decide against going on the quest that's supposed to kick-start a series of adventures? Whatever it is, just work the <em>consequences</em> of them rejecting the plot into the game world. The vampire goes unchecked, the death cult grows in power, and the King is deposed - whatever.</p><p></p><p>By adding consequences to the player's inactions as well as their actions, you make the game feel more like a 'real place' - and you can probably reuse large parts of your plot later on when the players start to realize that Bad Stuff is happening and go to investigate (or don't, in which case you get to let the bad guys win, which is always fun).</p></blockquote><p></p>
[QUOTE="Langy, post: 7100498, member: 6861240"] Depends. What do you mean by 'rejected the plot'? Did you mention something happening - say, a murder in town that was supposed to lead to the discovery of a vampire in town leading to a death cult rampaging the kingdom - and they didn't investigate it like you expected? They decide against going on the quest that's supposed to kick-start a series of adventures? Whatever it is, just work the [i]consequences[/i] of them rejecting the plot into the game world. The vampire goes unchecked, the death cult grows in power, and the King is deposed - whatever. By adding consequences to the player's inactions as well as their actions, you make the game feel more like a 'real place' - and you can probably reuse large parts of your plot later on when the players start to realize that Bad Stuff is happening and go to investigate (or don't, in which case you get to let the bad guys win, which is always fun). [/QUOTE]
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How should a GM handle refused plots
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