Shiro Enya
First Post
I've been playing, as a player, with a party for about 5 months. I play two campaigns with them, one that we tend to play 3 sessions a month, and the other only one session a month (it can vary depending on our Main DMs plans, as our main GM has other commitments). We've had a shift around in our DMs, where the main DM has stepped down to become a player, our other DM has become our main DM and I've stepped out to take the secondary Campaign.
As a Player, I've noticed some issues with a few players.
The first problematic player is a Power-gaming, Passive Aggressive player, who is known to be quite volatile. They often start arguments with other players and the GM to try and get their own way, to the point they'll spitefully try to claim something just so another player doesn't have it. He has created problems for both DMs, including being volatile.
The second problematic player constantly has targeted my characters, no matter who they are, what they are or what they done. An example of this was after a fight with a Dragon that had greatly put the party to the test. I play a Cleric in this campaign, and had Warded Bonded him, healed him and got him back up when he was downed, but he preceded to side with a volatile player who had done nothing to help him, and didn't need the item he was so desperately trying to spite my character out of. This player has created problems for the DM, such as the player often refuses to help the situation and make it worse.
The third isn't so much a problematic player, but is very quiet often shut out by the problematic players and I'd quite like him to be able to role play more, but I'm unsure how to get him out of his shell.
Do you have any advice on how to deal with these people? I'd rather not kick anyone out, as they're all decent people, just problematic players.
EDIT: I have DMed before, just not with these players
As a Player, I've noticed some issues with a few players.
The first problematic player is a Power-gaming, Passive Aggressive player, who is known to be quite volatile. They often start arguments with other players and the GM to try and get their own way, to the point they'll spitefully try to claim something just so another player doesn't have it. He has created problems for both DMs, including being volatile.
The second problematic player constantly has targeted my characters, no matter who they are, what they are or what they done. An example of this was after a fight with a Dragon that had greatly put the party to the test. I play a Cleric in this campaign, and had Warded Bonded him, healed him and got him back up when he was downed, but he preceded to side with a volatile player who had done nothing to help him, and didn't need the item he was so desperately trying to spite my character out of. This player has created problems for the DM, such as the player often refuses to help the situation and make it worse.
The third isn't so much a problematic player, but is very quiet often shut out by the problematic players and I'd quite like him to be able to role play more, but I'm unsure how to get him out of his shell.
Do you have any advice on how to deal with these people? I'd rather not kick anyone out, as they're all decent people, just problematic players.
EDIT: I have DMed before, just not with these players
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