jgsugden
Legend
Imagine you're running a D&D game and suddenly someone is playing an early version of Wolverine. His character gets offended at the slightest insult, he enjoys bar room brawls, and he doesn't give a lick about consequences. He is chaos, but with a heart of gold.
Is that something that can't work in a story? Is there no path to make that an interesting character and use their antics to move the story along in a positive direction?
Disruptive players are only disruptive if you don't go with their flow. As a DM, you're here to weave the different elements that various players bring to the table to create a tapestry that is fun for everyone. It can be hard at times - especially when players do not see a way for their views of how the game should proceed to coexist, but there are always paths to be found, eventually, where everyone can have a fun path forward.
Of course, if a player is just being an angry jerk and is deciding what his character will do just so that they can disrupt the game, and not to be true to a character he is enjoying playing, then the player is a problem and you do need to address that issue. However, that is rarely the case.
Is that something that can't work in a story? Is there no path to make that an interesting character and use their antics to move the story along in a positive direction?
Disruptive players are only disruptive if you don't go with their flow. As a DM, you're here to weave the different elements that various players bring to the table to create a tapestry that is fun for everyone. It can be hard at times - especially when players do not see a way for their views of how the game should proceed to coexist, but there are always paths to be found, eventually, where everyone can have a fun path forward.
Of course, if a player is just being an angry jerk and is deciding what his character will do just so that they can disrupt the game, and not to be true to a character he is enjoying playing, then the player is a problem and you do need to address that issue. However, that is rarely the case.