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How to keep women in the game?
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<blockquote data-quote="Lylandra" data-source="post: 7087040" data-attributes="member: 6816692"><p>That's why I said quasi-realistic <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>I don't think that anyone who is not a student of medieval history would be able to correctly portray a strictly historical setting. I once read some articles in a history of women class where guys would disguise as women during some feudal upheaval because women wouldn't be bothered protesting as "it was in their nature" to be rebellious, chaotic and untameable. There also was the case of a spanish (and also a ... native canadian?) region which had been utterly matrilineal for ages until some officials came to them and wanted their husband's approval for everything. </p><p></p><p>Let's just say that a GoT style setting (which I guess seems fascinating for a lot of players and has to be used as my model here) isn't really strictly historically accurate because there were a LOT more nuances in a LOT more regions than what we see in literature or TV. Also I'd really differentiate between high magic and low magic settings here, for as you said, one does not really have the time to discriminate when he's running away from a fireball. Or meteor swarm. Or a dragon.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7087040, member: 6816692"] That's why I said quasi-realistic :) I don't think that anyone who is not a student of medieval history would be able to correctly portray a strictly historical setting. I once read some articles in a history of women class where guys would disguise as women during some feudal upheaval because women wouldn't be bothered protesting as "it was in their nature" to be rebellious, chaotic and untameable. There also was the case of a spanish (and also a ... native canadian?) region which had been utterly matrilineal for ages until some officials came to them and wanted their husband's approval for everything. Let's just say that a GoT style setting (which I guess seems fascinating for a lot of players and has to be used as my model here) isn't really strictly historically accurate because there were a LOT more nuances in a LOT more regions than what we see in literature or TV. Also I'd really differentiate between high magic and low magic settings here, for as you said, one does not really have the time to discriminate when he's running away from a fireball. Or meteor swarm. Or a dragon. [/QUOTE]
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