But you didn't answer the question, either. The question was not should I throw this player out, but rather how should I punish him without throwing him out.
Oh, but I
did answer the question, further lending credence to my belief (hitherto unstated) that most people aren't reading this thread, and are merely reacting to the in-game stuff that happened as though THAT'S what this is all about. It's not.
The question was, from the OP:
And my answer, on page 2, was the following:
In-game "punishment" is silly.
This is a social issue that is, by-and-large, totally separate from the game that you're playing. It should be dealt with as such - by this I mean: would you go to the movies with someone that annoys you? Maybe once, before you know how annoying they are, but would you keep doing it?
If the person is doing something that you don't like, you talk to them about it, like real people. If the person continues to do it, you stop wasting your time trying to have fun with someone who obviously doesn't care. It's very simple - don't make this about the game; this is about personality conflicts between two real people (or between one person and many others).
It is also clear (from the thread starter's other posts) that he wants to boot the problem player (who he obviously thinks is the fighter) but feels as though he can't.
Remember, I'm not claiming that no one is answering the question. In fact, I'm rather confident that most people
are giving suggestions. At the same time, I'm not going to tell the OP that he asked the wrong question - in fact, I think that's a little presumptuous.
It's just that I'm totally blown away by how many people consider this to be an in-game issue as opposed to a social issue, as if everything would suddenly be hunky-dory if the OP and the rest of his group came to the realization that an imaginary charm spell really
would alert the fighter... or whatever. Come on, people. I know that this board's purpose is to discuss the game, but I would say that I answered the social question (which is what this is) far more succinctly than anyone who provided a dissertation on the nuances of Charm Person.