Alright here's the deal:
I'm playing in a Western Steampunk game using for the most part 3.5 D&d rules. Really fun game. One issue we have though is a player who complains constantly about anything that happens to him.
The player is a really good guy, one of my best friends. An EXCELLENT gamer, but pretty new to role playing. In the game though he is very impatient and easily frustrated if something is not super obvious. Slightly annoying, but whatever.
Anyway, he complains about EVERYTHING. He gets mad if we can't get any information easily. (But he's not really asking the right people the right questions. He'll ask like a stablehand what he knows about the vampires lair, and when the stablehand has no clue, he gets mad that it's so hard to get information)
He got pissed when after climbing out a window, a wounded zombie bit his ankle. Kind of cheap damage, but he didn't look before he leapt.
He freaked out when he took almost 30 damage in 1 round from a blast of a gatling gun. We're 3rd level, and that's a lot of damage, but what are you gonna do about it?
So those are just a few examples. And when I say complain, I mean he beligerantly argues with the DM about it, whines like crazy saying how it's 'ridiculous" and "stupid", and then sulks about it with just a pissy attitude.
Sorry for the length, but I'm trying to really illustrate it here.
Him and I were hanging out outside the game, and I told him that I learned from the DM that we couldn't use these crazy high-tech magic guns we got from some baddy. He flipped out about it, and I laughingly told him he was always being negative. He asked how, so I pointed out everthing he complains about. He seemed to take it ok.
Well later that day we played, our hotel caught on fire in the middle of the night, we ran outside in our underwear chasing the thugs who'd started it, stupidly leaving our stuff inside. After we dealt with the assasins, we realized this, and ran inside to get our stuff. The DM randomly rolled to see what was lost in the fire. I lost my bedroll, lantern, and rations. He lost his flint and steel and 2 out of his 3 health potions (CLW), which does suck.
So he got pretty mad about it, he didnt whine and argue, but his attitude was AWFUL. He said he wasn't "allowed to say anything about it apparently", was pretty much silent for the remaining hour or so of the game, and just had that really angry aura about him, if you know what I mean. It was really bad. I'd much rather have him whine for 10 minutes.
So after that short novel, any advice on dealing with this? Despite his flaws, the guy is a good player, and one of our best friends. We want him to have fun.
Thanks
I'm playing in a Western Steampunk game using for the most part 3.5 D&d rules. Really fun game. One issue we have though is a player who complains constantly about anything that happens to him.
The player is a really good guy, one of my best friends. An EXCELLENT gamer, but pretty new to role playing. In the game though he is very impatient and easily frustrated if something is not super obvious. Slightly annoying, but whatever.
Anyway, he complains about EVERYTHING. He gets mad if we can't get any information easily. (But he's not really asking the right people the right questions. He'll ask like a stablehand what he knows about the vampires lair, and when the stablehand has no clue, he gets mad that it's so hard to get information)
He got pissed when after climbing out a window, a wounded zombie bit his ankle. Kind of cheap damage, but he didn't look before he leapt.
He freaked out when he took almost 30 damage in 1 round from a blast of a gatling gun. We're 3rd level, and that's a lot of damage, but what are you gonna do about it?
So those are just a few examples. And when I say complain, I mean he beligerantly argues with the DM about it, whines like crazy saying how it's 'ridiculous" and "stupid", and then sulks about it with just a pissy attitude.
Sorry for the length, but I'm trying to really illustrate it here.
Him and I were hanging out outside the game, and I told him that I learned from the DM that we couldn't use these crazy high-tech magic guns we got from some baddy. He flipped out about it, and I laughingly told him he was always being negative. He asked how, so I pointed out everthing he complains about. He seemed to take it ok.
Well later that day we played, our hotel caught on fire in the middle of the night, we ran outside in our underwear chasing the thugs who'd started it, stupidly leaving our stuff inside. After we dealt with the assasins, we realized this, and ran inside to get our stuff. The DM randomly rolled to see what was lost in the fire. I lost my bedroll, lantern, and rations. He lost his flint and steel and 2 out of his 3 health potions (CLW), which does suck.
So he got pretty mad about it, he didnt whine and argue, but his attitude was AWFUL. He said he wasn't "allowed to say anything about it apparently", was pretty much silent for the remaining hour or so of the game, and just had that really angry aura about him, if you know what I mean. It was really bad. I'd much rather have him whine for 10 minutes.
So after that short novel, any advice on dealing with this? Despite his flaws, the guy is a good player, and one of our best friends. We want him to have fun.
Thanks