Daern
Explorer
I'm looking for input from the math heads out there.
A while ago there was a thread where @Dragonblade hypothesized that Stat scores might be far more important in the upcoming game, perhaps offering modifiers equal to (Stat - 10).
This would mean that an 11 STR would offer a +1 and an 18 would give you +8.
I've run with this a bit on my houserule and I'm wondering what the ramifications might be to play this way with a basic ruleset*. What would be appropriate Skill Check DCs?
What would attack rolls look like? (assuming DEX bonuses to AC don't stack with Armor)
I'm curious what the statistical ramifications might be.
oh, and I had a thought that it would be best to have a stat generation system, where very high and low scores would be very rare.
*fyi. I'm posting this here because this is where I got this idea, but my houserules are a mod of DCCRPGbeta and C&C type rules, basic d20 stuff.
edit, though I'm wondering now if this shouldn't be played with a d30...
A while ago there was a thread where @Dragonblade hypothesized that Stat scores might be far more important in the upcoming game, perhaps offering modifiers equal to (Stat - 10).
This would mean that an 11 STR would offer a +1 and an 18 would give you +8.
I've run with this a bit on my houserule and I'm wondering what the ramifications might be to play this way with a basic ruleset*. What would be appropriate Skill Check DCs?
What would attack rolls look like? (assuming DEX bonuses to AC don't stack with Armor)
I'm curious what the statistical ramifications might be.
oh, and I had a thought that it would be best to have a stat generation system, where very high and low scores would be very rare.
*fyi. I'm posting this here because this is where I got this idea, but my houserules are a mod of DCCRPGbeta and C&C type rules, basic d20 stuff.
edit, though I'm wondering now if this shouldn't be played with a d30...
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