JacktheRabbit
Explorer
I paint them yellow, put weird glasses on them, and have them talk in a weird language that almost sounds like you can understand it.
In my opinion, minions exist for the heroes to feel awesome and powerful. I don't want a hero to waste a daily or encounter power on one thinking it's something else. So I usually tell them, or I describe that they're under equipped, look a little puny, etc.
In my opinion, minions exist for the heroes to feel awesome and powerful. I don't want a hero to waste a daily or encounter power on one thinking it's something else. So I usually tell them, or I describe that they're under equipped, look a little puny, etc.
I don't.
They tend to put two and two together after killing one or two minions, but I don't offer this information; it's on them to discover this.
In my opinion, minions exist for the heroes to feel awesome and powerful. I don't want a hero to waste a daily or encounter power on one thinking it's something else. So I usually tell them, or I describe that they're under equipped, look a little puny, etc.
When I DM'ed (in 5e but I still used the Minion concept), my players figured out that lots and lots of identical ANYTHINGS were Minions. Sometimes I wanted to swarm the group without using a Swarm creature. Or keep them busy over here while BBEG did something over there.