At the risk of infuriating people back in the 1980s, I wonder how you would go about making demons/devils what-have-you really dark and scary in your horror-themed games?
Assuming there's no worry about kids etc, and equally assuming that tedious slasher horror and gore are not the goal here, what would you do to give malevolent entities that feeling that makes you not want to turn the lights off when you go to bed, rather take just powerful critters with a bunch of immunities and Fire-themed abilities.
Assuming there's no worry about kids etc, and equally assuming that tedious slasher horror and gore are not the goal here, what would you do to give malevolent entities that feeling that makes you not want to turn the lights off when you go to bed, rather take just powerful critters with a bunch of immunities and Fire-themed abilities.