Elphilm said:This made me consider how suitable epic level play is for Dark Sun.
Although we know little about high-end play in 4E, the impression I have got from the previews is that epic levels will involve planar travel and battles, and accomplishments that can change entire worlds. I think this goes against the feel of Dark Sun - especially if an appropriate deed for epic level characters in 4E would be, for example, to reverse the condition of a dying planet...
I could easily see Dark Sun in 4E with a level cap of 20. Becoming an Athasian dragon or an avangion would be a paragon path rather than an epic destiny. After all, these creatures are in a way paragons of defiling and preserving, respectively.
Indeed, if I were to do Dark Sun, it would be a setting mostly geared towards the heroic tier for that savage Sword and Sorcery feel. Only the greatest leaders and most powerful magicians would be at the paragon tier, with the Sorcerer-Kings sitting at the very top of the pile as level 20 bosses (or whatever the term for a creature that challenges the entire party will be).
Dragons and Avangions are definately Epic Destinies, all of the lore in the old materials supports this. If anything, the paragon path is when the preserver/ defiler becomes a arch wizard with psionic powers and prepares themselves to unlock the secrets of magic fully. Then at 20th level, they delve into the transformation rituals.