We are using a hybrid d20 mechanic and we are thinking of converting it from the tradtional d20 to using 2d10.
What is your opinion?
We used it for about a year in one of my games. There's a strange effect that comes from using 2d10: easy fights are much easier, and hard fights are much harder. I ended up scrapping it because I didn't enjoy how much it narrowed the band of useable CRs.
-blarg
This. I was reading this in Unearthed Arcana just last night.3d6: From Unearthed Arcana.
Buffs and "Debuffs". In d20, a modifier x changes the success rate by x * 5 %. In a 2d10 or 3d6 system, the effect depends on where along the probability line you already are. A +1 if you normally need a 5 to roll is a lot less valuable then a +1 if you normally need a 11, and so on.Buffs have a greater impact than otherwise is the other big factor.
I think you have to make several changes elsewhere otherwise things become too predictable.