Why does warlock need to be "as good a caster as the wizard"? Warlock can not continue to be a core class and remain a class designed exclusively for
someone like vin diesel
I have no idea. I'm responding to the question of
how good the new warlock is as a caster class.
If you can find someone in this thread arguing that the warlock should be as good a caster as a wizard, feel free to ask them?
Now you're just being a dick and that's not worth responding to. You know you cherry picked. That's not an insult it's an ordinary retort. But given your "English speaker" comment, you're just being a jerk at this point and the rest of it was just more of that.
You still have not explained what you mean by "cherry picking". I was literally giving the first example available that came to mind. If you meant it as simply an
honest retort, then you should have no issues justifying it, should you?
Either you are unaware of what the phrase means and you just made an honest mistake out of ignorance, or you were fully aware that you were insulting another poster on these forums.
I have even asked
why you believe that that example was cherry picked, and if there was another level that you would like me to use as an example instead. I'm really not sure what else I can do to accommodate you explaining yourself.
There absolutely is a second video. I think we might be dealing with a Patreon-only vs YouTube issue. I started this thread literally pulling from the first video (though I didn't link to it because it was on Patreon.) It's hard for Patreon supporters to know if something shows up on YouTube for all because there is no notice that it's moved over to open.
I really don't think that there is.
The video titled "Warlock: One Dnd is...GOOD?"
is the one with the thumbnail saying "The New Warlock has Saved One D&D". Those are the "two" videos that people have been referring to in this thread.
It is just a difference between the words on the thumbnail and the actual title of the video unless Treantmonk has recently released two videos with the same title.
See, I was told I was playing a warlock wrong to expect them to be spellcasting more than once every other encounter. That they should be EBing or using an invocation every round until they pull their big trick out. Apparently I was wrong and they should be able to nearly match a full casters? I'm confused.
I mean firstly, if
anyone tells you that "You're playing xxxxx wrong" on a facet of your character, they are almost guaranteed to be in the wrong themselves.
I've found that you get around a spell slot per fight, although obviously table customs around adventuring days can vary this. Between this, and if you don't think a fight is going to be too challenging, then you're probably doing other stuff, probably cantrip or weapon attacks, using magic items possibly.
If you think a fight is going to go downhill without it, you should probably use your slots to fend off imminent disaster if you can, since it is better if you run dry than the Cleric trying to keep everyone alive. Since your slots are automatically max level, you generally have some effective spells to throw.
You just don't have any of the mid-tier stuff other casters have: you're either blasting off a high-end spell or using an At-will attack or ability.
I've found it a nice combination: You can have a nice selection of stuff as powerful as the other casters to use at the top end, but less versatility, power, and complexity overall.
TM addresses this when he talks about an 11th level warlock having more levels of spells available than a 11th level wizard, but it's all tied up in level 5 spell slots, 2 short rests, and a MA. A lot of potential that requires very specific conditions to use properly. Use might use one of those 5th level slots to cast shield, but you overpaid your power budget fivefold to do it. That's like going to McDonald's with only hundred dollar bills, ordering a combo and telling them to keep the change.
The new system feels more like it's supposed to be a arcane/caster version of the paladin and ranger. Most of the time, you're attacking with your primary spammable, and you use your slots to do utility magic. MA is for Nova. If that's unacceptable, I can see a version closer to the bard (full caster, but spells limited to necromancy, conjuration, divination and enchantment) with pacts bringing more choice.
I already dislike how much the current warlock is pushed into EB+ AB +Hex all the time simply by it being made so powerful. For example Celestial Warlocks get a bonus to damage for Fire and Radiant, but it is still mechanically better to just carry on spamming Eldritch Blast than actually use Sacred Flame or similar.