Albert_Fish
First Post
I have an inklingof an adventure idea. The players are off to find an artifact to help them defeat a demonic intelligent Iron Golem. The world is a low magic post-apocalyptic type of thing (Grim and Gritty Rules).
Wellthe adventure kernel revolves around a Parlainth type lost city ( sort of like Zinj from Crighton's "Congo" or The City of the Elder One's in Lovecrafts "At the Mountians of Madness"). this city is inhabited by Spirits...very evil hateful spirits. There is very little combat so most of these spirits will always be incoporeal. The primary threats to players will be traps, illusions and madness.
i am simulating madness by doubling WIS scores and then having this impromptu SAN score reduced by the difference between Will Saves and Will DCs.
In any case what movies can anyone suggest for trap ideas, ghost ideas and other things?
I am basing the primary ghost on the character 'Samara' from "The Ring" and an additional intelligent Zombie"guide" on the general idea of the old "House" and "House II" movies (tongue in cheek ridiculous yet creepy unded) .
Any ideas?
Wellthe adventure kernel revolves around a Parlainth type lost city ( sort of like Zinj from Crighton's "Congo" or The City of the Elder One's in Lovecrafts "At the Mountians of Madness"). this city is inhabited by Spirits...very evil hateful spirits. There is very little combat so most of these spirits will always be incoporeal. The primary threats to players will be traps, illusions and madness.
i am simulating madness by doubling WIS scores and then having this impromptu SAN score reduced by the difference between Will Saves and Will DCs.
In any case what movies can anyone suggest for trap ideas, ghost ideas and other things?
I am basing the primary ghost on the character 'Samara' from "The Ring" and an additional intelligent Zombie"guide" on the general idea of the old "House" and "House II" movies (tongue in cheek ridiculous yet creepy unded) .
Any ideas?