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Polymorphing is much more clear in 3.5, but some illustrative examples would be appreciated (maybe in a future installment of Rules of the Game?). But I'm still confused on one thing: do your Hit Points change when polymorphed into a creature with a higher or lower Con than you?
A rules of the Game on Polymorphing is in the works (edited and ready to go live, but I don’t know when). When your Con increases, immediately add hit points for the extra Con. For example you’re 9th level and your Con goes up 2 points, you gain 9 hit points. Do the same thing in reverse when your Con decreases, immediately deduct hit points for the lost Con. For example you’re 9th level and your Con drops up 2 points, you lose 9 hit points. This makes polymorphing pretty dangerous sometimes. If you assume a form with a great Con and you get damaged, you could die when you revert to your own form. (Now wizards know how it feels to be a barbarian.)