jgsugden
Legend
In general, monster design assumes a party of 3 to 6 adventurers. If your party is not that size, you really need to think about how you set up encounters. However, I'd suggest the better solution, if anyone is playing more than 1 PC per player, is to bring down the number of PCs.
Another thing you can do it to add a rule that a surprised creature that has their HPs reduced by half before they act gets a saving throw. The save would be DC 20 and their bonus to the roll would be their CR. If they succeed, their surprise end and moves to next in the initiative order. I would not put that in a typical game, but I would in a game with more than 6 PCs.
Another thing you can do it to add a rule that a surprised creature that has their HPs reduced by half before they act gets a saving throw. The save would be DC 20 and their bonus to the roll would be their CR. If they succeed, their surprise end and moves to next in the initiative order. I would not put that in a typical game, but I would in a game with more than 6 PCs.