thecasualoblivion
First Post
I think then that we are talking about two different things. Combat is not boring and grindy because a character is "forced" to use his At-Will powers. Combat becomes grindy and boring because the creatures have a lot of hit points AND the DM is not taking measures to keep the interest of the players.
That has nothing to do with what power is being used to attack.
What I was referring to when I criticized the 4E Ranger class for being boring was the OP's description of his players using the same array of attacks/tactics at the start of every battle.
The grind at the end is a separate issue, and as you said has little to do with character classes.