D&D 5E (IC) Fitz's Folly

FitzTheRuke

Legend
Qawasha moved toward the cauldron (it was enormous - though Qawasha couldn't quite fully understand his own relative size, it seemed to him that it would be very big in any case; big enough to fit more than one full-grown human inside). As he did, he spotted movement in the smoke, hurrying toward him. He hoped it was Chrysagon and the tabaxi, but it was not.

Three doll-like figures waddled toward him through the smoky haze: a straw girl with rusty pins sticking into her body; a faceless child molded in dry clay; and a stuffed monkey with the lower body of a wheel. The straw girl waved her arms up and down and said in a squeaky voice, “You need to hide! The Sewn Sisters could be back at any moment!”

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Qawasha
Race: Human
HP: 49/52
AC: 12
Pass Perc:17
Pass Inv: 12
Pass Ins: 14
HD: 5/7
Spell Slots:
1st [X ] [X][X] [ ]
2nd [X] [ ] [ ]
3rd
[X] [ X] [ ]
4th [X ]
Wild shape: 1/2Initiative: +2Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 14 + 2
INT: 14+2(+5)
WIS: 18 +4(+7)
CHA:11 +0
Medicine: 7
Nature: 5
Perception: 7
Survival:
7
Natural Recovery: 0/1
Cantrips
Druidcraft, Shillelagh,
control flames, Produce Flame, Guidance
Memorized spells
1st Speak with Animals, Create Water, Goodberry, Entangle
2nd Animal Messenger, *Barkskin, *Spider Climb, L.Restoration, Spike Growth
3rd , Water Breathing, *Call lightning, *Plant Growth, Daylight
4th: Conjure Woodland being, Stone Shape, *Divination, *Freedom of Movement


"Maybe you can show me the best hiding spot. And then tell us what is happening here?"


Ape form
3/19hp
 

FitzTheRuke

Legend
The monkey rolled back and forth on his single wheel and pointed. He tried to speak, but stuffing got lodged in his mouth, and he sucked it back in with a wheeze. The straw girl said, "Joho thinks you should hide under the Lookie-Like's blanket! Follow us!"

She turned and moved off into the fog, following Joho the monkey, who led the way on his one-wheel. The clay child stood silently as if waiting to see if the group would follow before joining the others.

Weed squeaked, rooted to its clay pot, worried that it would be left behind.
 


Kobold Stew

Last Guy in the Airlock
Supporter
Miss Imogen is nauseated with a sudden headache, clutching her head with her soft hands. She notices a loose thread and moves to bite it off, only to realize that it is part of her wrist.

"Weed?" she asks, as she looks around for her companion. This strange space, disorienting. "What's happened?" she asks. Instinctively she reaches her right hand behind to her backpack, and reaches for the small Chultan doll she had been given so many months ago. She feels is squirming, avoiding her grasp as if it has come alive but cannot escape the strap under whcih it is tied. She is almost afraid to look at it, in case it has become a small, fleshy thing like she had been but moments before.

Her bow is soft, felted, floppy. She feels lost. She calls for her companions. "Are you there? Anyone?"
 

FitzTheRuke

Legend
Imogen soon spotted the arrival of the others - both her companions, who looked strange but were somehow still instantly recognizable, and the three other doll-people. There was no sign of Chrysagon or the three tabaxi. Nor earlier missing allies like Ghorruk and the broodguard.

At this point, Weed was three or four times the height of the tallest member of the Sticks. The vegepygmy had changed size the least of the group (who, when given a point of reference, would find that they were six to eight inches tall). The clay pot was heavy, full of dirt. Moving Weed would be work - and it was questionable if they had time before these "Sewn Sisters" returned.
 

Qawasha
Race: Human
HP: 49/52
AC: 12
Pass Perc:17
Pass Inv: 12
Pass Ins: 14
HD: 5/7
Spell Slots:
1st [X ] [X][X] [ ]
2nd [X] [ ] [ ]
3rd
[X] [ X] [ ]
4th [X ]
Wild shape: 1/2Initiative: +2Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 14 + 2
INT: 14+2(+5)
WIS: 18 +4(+7)
CHA:11 +0
Medicine: 7
Nature: 5
Perception: 7
Survival:
7
Natural Recovery: 0/1
Cantrips
Druidcraft, Shillelagh,
control flames, Produce Flame, Guidance
Memorized spells
1st Speak with Animals, Create Water, Goodberry, Entangle
2nd Animal Messenger, *Barkskin, *Spider Climb, L.Restoration, Spike Growth
3rd , Water Breathing, *Call lightning, *Plant Growth, Daylight
4th: Conjure Woodland being, Stone Shape, *Divination, *Freedom of Movement


Qawasha looked back at his bestest of friends and concentrated for a moment. He wondered if he still had access to Ubtao's power here. He tried to change back into his normal, human, form. Surely, in his normal form, he could easily move Weed. Of course, hiding himself would be much more difficult.


Ape form
3/19hp

So, yeah. Qawasha is a shape-shifter. Can he undo the effect that's on him by changing back?
 

FitzTheRuke

Legend
Qawasha willed his form to swtich from a ragged sock-monkey. He felt himself shift, and he could sense Ubtao lending him strength. At first, he turned into a rag-doll version of himself, but he tried to push his way through it - flesh was locked away nearby, he could feel it.

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OOC: Roll a dc15 CON save, with Advantage for being a shapeshifter.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Miss Imogen reunites with the others. See Quawasha, and the large pot that had... Weed!

"You saw those creatures? The Sewn Sisters? We can try to take the; tear them apart...." Miss Imogen is prepared to fight, but it is motivated by fear, nor confidence. "The straw girl first," she suggests."Then the others. Then, we try to move Weed." She looks up at him. "You poor dear. We'll fix this. Somehow."
 

Qawasha
Race: Human
HP: 49/52
AC: 12
Pass Perc:17
Pass Inv: 12
Pass Ins: 14
HD: 5/7
Spell Slots:
1st [X ] [X][X] [ ]
2nd [X] [ ] [ ]
3rd
[X] [ X] [ ]
4th [X ]
Wild shape: 1/2Initiative: +2Spell Save DC: 15
STR: 10+0
DEX: 14 + 2
CON: 14 + 2
INT: 14+2(+5)
WIS: 18 +4(+7)
CHA:11 +0
Medicine: 7
Nature: 5
Perception: 7
Survival:
7
Natural Recovery: 0/1
Cantrips
Druidcraft, Shillelagh,
control flames, Produce Flame, Guidance
Memorized spells
1st Speak with Animals, Create Water, Goodberry, Entangle
2nd Animal Messenger, *Barkskin, *Spider Climb, L.Restoration, Spike Growth
3rd , Water Breathing, *Call lightning, *Plant Growth, Daylight
4th: Conjure Woodland being, Stone Shape, *Divination, *Freedom of Movement


Qawasha tried his hardest to fight the evil magic


 

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