As
Dr Chaos activates his device, the car, some scrap metal and wood and two confused looking suits are thrown against the ceiling on the warehouse. The car's oil tank must have ripped, as gasoline pours out, building a puddle over your heads.
Octavia quickly snatches the apparent leader, lifting him a bit up. He is to stunned to free himself from the chain remaining eerily silent.
The remaining
gangmembers and
suits concentrate their fire on Dr Chaos and crucible...
but the gravity pulls most of the bullets upwards and Crucible seems to be immune versus their mundane firearms.
The
gang-leader struggles against the chain, but is unable to escape Octavia's clutch.
The situation seems under control, until the swollen up and
enlarged thug picks up a crate and hurls it at crucible...
[sblock=ooc]
Toughness save (1d20+5=21), oops, had to be a fortitude save. So he hits DC 19. The DC of the stun attack was 10+ 4 (dam level) + 2 ( Deadly aim)
Resists.
Where is 'deadly aim' from again?
Combined Suits attack vs Chaos (1d20+1=5, 1d20+1=20, 1d20+1=3, 1d20+1=18) Hit, DC20 Toughness check
Chaos Toughness save (1d20+9=26)
Combined Suits attack vs Crucible (1d20+1=15, 1d20+1=15, 1d20+1=20, 1d20+1=9) Hit for damage 7 = Below Impervious
Combined Gang attack vs Chaos (1d20+2=15, 1d20+2=6, 1d20+2=9, 1d20+2=13) miss
Combined Gang attack vs Crucible (1d20+2=5, 1d20+2=13, 1d20+2=22) under impervious
Leader grapple check (1d20+6=19) but Octavia can take 10 vs minion. No effect, still grappled
Thrown crate (1d20+8=17) vs Crucible.
DC 23 Toughness save.
Crucible Toughness save (1d20+7=17) ![Eek! :eek: :eek:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
stunned and bruised (if not doing a reroll via HP)
8 Gang-members - 7 remaining
1 Gang-leader - (out)
10 suits - 8 remaining
1 brute -
[/sblock]
ooc: Hero's turn. Remember you can use Hero Points for re-rolls.