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<blockquote data-quote="doghead" data-source="post: 6236222" data-attributes="member: 8243"><p><strong>Moment One, Herr Borne's path, The Netherworld</strong></p><p></p><p>The ground falls away slightly at the track departs the portal and enters the valley. The ground is rough and broken, mostly rock and hard dirt strewn with loose rocks and boulders. The footing is treacherous enough to require those on the move to pay attention to what they are doing. The path meanders a little, but cuts a fairly unobstructed path up the slope of the valley to the saddle at the far end.</p><p></p><p>Small clusters of rough spiky bushes are scattered around the valley on either side of the path. Despite their spindly branches and sparse spiky foliage, their interiors seem draped in shade, as if they have gathered up the surrounding shadows and wrapped them up within their branches.</p><p></p><p>At first the Netherworld appears silent except for the small noises of your passage across the hard ground. But gradually you become aware of a low discordant hum lurking in among the crunch of boots on hard ground, the clatter of stones dislodged and the small clinks of hard item against like. Elusive when listened for, it snatches your thoughts as soon as you stop pay attention, snagging in the corners of the mind like burrs in a woollen cloak.</p><p></p><p>[SBLOCK=OOC]Everyone please roll me a Reflex and Willpower Save. </p><p></p><p>For those of you who are new (or have forgotten), I don't require you to use an online roller and link to the result (although you may if you want to). We work on the honour system.[/SBLOCK]</p><p></p><p>[SBLOCK=Fangor the Fierce]Eban cannot hear the humming, and you don't need to roll a will save. However, keep this to yourself until it becomes apparent IC to Eban that the others are hearing something unusual.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="doghead, post: 6236222, member: 8243"] [B]Moment One, Herr Borne's path, The Netherworld[/B] The ground falls away slightly at the track departs the portal and enters the valley. The ground is rough and broken, mostly rock and hard dirt strewn with loose rocks and boulders. The footing is treacherous enough to require those on the move to pay attention to what they are doing. The path meanders a little, but cuts a fairly unobstructed path up the slope of the valley to the saddle at the far end. Small clusters of rough spiky bushes are scattered around the valley on either side of the path. Despite their spindly branches and sparse spiky foliage, their interiors seem draped in shade, as if they have gathered up the surrounding shadows and wrapped them up within their branches. At first the Netherworld appears silent except for the small noises of your passage across the hard ground. But gradually you become aware of a low discordant hum lurking in among the crunch of boots on hard ground, the clatter of stones dislodged and the small clinks of hard item against like. Elusive when listened for, it snatches your thoughts as soon as you stop pay attention, snagging in the corners of the mind like burrs in a woollen cloak. [SBLOCK=OOC]Everyone please roll me a Reflex and Willpower Save. For those of you who are new (or have forgotten), I don't require you to use an online roller and link to the result (although you may if you want to). We work on the honour system.[/SBLOCK] [SBLOCK=Fangor the Fierce]Eban cannot hear the humming, and you don't need to roll a will save. However, keep this to yourself until it becomes apparent IC to Eban that the others are hearing something unusual.[/SBLOCK] [/QUOTE]
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