I had an idea for a fighter substitute that addresses some problems with the 3.5 fighter.
The combat specialist.
Skill points: 2+Int
Class skills: as fighter
Saves: as fighter (Good fort, poor will and ref)
Weapons/Armor prof: as fighter
BAB: +5 per 4 levels.
As in
Level - Bab
1 - +1
2 - +2
3 - +3
4 - +5
5 - +6/+1
6 - +7/+2
7 - +8/+3
8 - +10/+5
9 - +11/+6/+1
10 - +12/+7/+2
11 - +13/+8/+3
12 - +15/ +10/+5
13 - +16/+11/+6/+1
14 - +17/+12/+7/+2
15 - +18/+13/+8/+3
16 - +20/+15/+10/+5
17 - +21/+16/+11/+6/+1
18 - +22/+17/+12/+7/+2
19 - +23/+18/+17/+8/+3
20 - +25/+20/+15/+10/+5
This gives good reason to take multiple levels of fighter and follow it through to the end, and it also makes the class easier for beginners to play.
But it seems kind of weak at low levels. I don't want to give out +1 BAB at 1st because then everyone would cherry pick the class. Any other options?
The combat specialist.
Skill points: 2+Int
Class skills: as fighter
Saves: as fighter (Good fort, poor will and ref)
Weapons/Armor prof: as fighter
BAB: +5 per 4 levels.
As in
Level - Bab
1 - +1
2 - +2
3 - +3
4 - +5
5 - +6/+1
6 - +7/+2
7 - +8/+3
8 - +10/+5
9 - +11/+6/+1
10 - +12/+7/+2
11 - +13/+8/+3
12 - +15/ +10/+5
13 - +16/+11/+6/+1
14 - +17/+12/+7/+2
15 - +18/+13/+8/+3
16 - +20/+15/+10/+5
17 - +21/+16/+11/+6/+1
18 - +22/+17/+12/+7/+2
19 - +23/+18/+17/+8/+3
20 - +25/+20/+15/+10/+5
This gives good reason to take multiple levels of fighter and follow it through to the end, and it also makes the class easier for beginners to play.
But it seems kind of weak at low levels. I don't want to give out +1 BAB at 1st because then everyone would cherry pick the class. Any other options?