Darth_Asparagus
First Post
This is an idea I just had under the shower: I was thinking about how to model Planescape factions. Here is my idea:
Introduce new power source: faction(X), with X being the name of the faction.
Any character that belongs to a faction can pick from the powers provided for the faction as if they were of his own power source. For example, a wizard might pick a Utility-Faction(Mercykillers) 2 instead of one of his utility powers.
The powers would be modeled on the special abilities from the Planescape box.
Examples:
Deny the Gods - Utility 2 * Faction (Athar)
-----------------------------------------
Encounter - immediate interrupt
Effect: The Athar may make an immediate saving throw
against any persistent divine effect
Go(o)dwill - Utility 2 * Faction (Godsmen)
-----------------------------------------
Daily - minor action
Effect: For the rest of the encounter the Godsman
gets a +2 power bonus on Diplomacy checks.
Introduce new power source: faction(X), with X being the name of the faction.
Any character that belongs to a faction can pick from the powers provided for the faction as if they were of his own power source. For example, a wizard might pick a Utility-Faction(Mercykillers) 2 instead of one of his utility powers.
The powers would be modeled on the special abilities from the Planescape box.
Examples:
Deny the Gods - Utility 2 * Faction (Athar)
-----------------------------------------
Encounter - immediate interrupt
Effect: The Athar may make an immediate saving throw
against any persistent divine effect
Go(o)dwill - Utility 2 * Faction (Godsmen)
-----------------------------------------
Daily - minor action
Effect: For the rest of the encounter the Godsman
gets a +2 power bonus on Diplomacy checks.