The Cardinal
First Post
the discussion on "Why adventures sell/don't sell/should sell/etc" gave me an idea:
how about adventure books? This would be softcover books with 5-9 complete adventures in them, all with the following features:
- maximum plug-and-play, i.e. no setting specific stuff, no campaign-breaking events, no ultra-exotic locations, etc.
- a wide range of possible party levels (at least 3-5 levels) for each adventure and/or easy adaptability for different party levels
- small, generic maps, i.e. no new cities, mountain ranges, etc. (small or remote villages, caves, lost cities, small islands etc are allowed)
- each book could cover a range of 6 party levels (e.g. 2x(1-4), 3x(3-6), 2x(5-8)
- 16-32 pages per adventure, 64-144 pages (and $15-$28) per book
Would you buy that?
how about adventure books? This would be softcover books with 5-9 complete adventures in them, all with the following features:
- maximum plug-and-play, i.e. no setting specific stuff, no campaign-breaking events, no ultra-exotic locations, etc.
- a wide range of possible party levels (at least 3-5 levels) for each adventure and/or easy adaptability for different party levels
- small, generic maps, i.e. no new cities, mountain ranges, etc. (small or remote villages, caves, lost cities, small islands etc are allowed)
- each book could cover a range of 6 party levels (e.g. 2x(1-4), 3x(3-6), 2x(5-8)
- 16-32 pages per adventure, 64-144 pages (and $15-$28) per book
Would you buy that?
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