IcyCool
First Post
nittanytbone said:Then again, if your DM never throws Hold Person at you, that can help, and the dwarf bonus vs spells also helps.
If he goes with the Warforged idea, he doesn't have to worry about Hold Person.
nittanytbone said:Then again, if your DM never throws Hold Person at you, that can help, and the dwarf bonus vs spells also helps.
Dannyalcatraz said:How about some psionics to flesh him out? They aren't affected by armor, so a few levels in a Psi class could prove to be a nice advantage.
Nac_Mac_Feegle said:I am wondering why you feel your going to get lower armour than a fighter, the way the armour levles and max dex have been worked out, without magical aid on the armour, the maximum starting armour class wiht just armour and dex is 19
Leather is +1 AC max dex bonus +8
Full Plates is +8 AC max dex bonus +1
Almost all armour comes somewhere between those 2 (I think only 2 armour have a maximum of 18, +4/+4 respectively)
TheGogmagog said:A level of cleric could work really well also. Travel and Luck domains (Farlangen (sp) from forgotten realms) would give you 1 round of freedom of movement (ignore armor), Longstrider: 10ft, and a luck reroll. A bless and use of wand of cure light wounds (warforged healing would either make this more important or not important at all).