Andor
First Post
Because the contrary would create an unplayable mess.
Exp given, for great justice.
Because the contrary would create an unplayable mess.
Using the running example of the Lava/Volcano... if there's lava in the room, shouldn't you ask the DM what the rules are? Or, if the plot seems to be directing you to a Volcano where a Dragon lives in the heart of it... then either the DM is assuming you are going to go in, or he's going to assume that you aren't.
Wouldn't checking be advisable?
The Wizard bows to you mockingly: "You will not escape out of here alive." He then drops iron plates in the wall and lava starts flowing out to cover the flow. "There is no power greater than..." Wait, let's go over the lava rules real quick so that everyone knows how they work.
Actually, I have no problem telling players the game implications for the elements I put in my world. Your example of a stop in the middle of a description is rediculous, but after that would be fine. I actually regularly tweak rules at the table to fit the scene better, and I tell the players about it when it comes into play.
Not only does the level of verisimilitude necessary differ between people in an audience, but it differs for each element of the fantasy world for each person. Some might be fine with the non-deadly lava and have serious problems with recovering wounds in one night but not have problems with three nights, etc... Verisimilitude is relative to genre, world, world element, audience, and likely more. It is almost silly to say that any level of verisimilitude is necessary. When we insist this, it implies that verisimilitude is on a single axis, and you can travel down this single axis in either direction, more or less believable, and that this axis is objective. The reality is that there are infinite verisimilitude axes, and no axis can be difined as objective.
If things need not act with any consistency because they are not real, then why spend any money on rulebooks? Seriously.Why do you expect things to act like reality, or act consistently, when they aren't real?