Ashrem Bayle
Explorer
So one of the things I noticed when building my first character was the slew of abilities that read "If X occures, you can do Y".
I see that as something that, as characters grow in power, will become very hard to keep track of.
Check out the attachment. My proposed solution is the "Action Triggers" box in the bottom left corner. I'm not 100% sure I'm happy with it though.
Suggestions?
EDIT - See here for ore info on the character sheets themselves.
I see that as something that, as characters grow in power, will become very hard to keep track of.
Check out the attachment. My proposed solution is the "Action Triggers" box in the bottom left corner. I'm not 100% sure I'm happy with it though.
Suggestions?
EDIT - See here for ore info on the character sheets themselves.
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