Wyrmshadows
Explorer
Personally, as a DM/GM I am a great fan of immersive RPing experience for my players. I really enjoy it when they get into character and interact with one another or NPCs in my campaign and both act and react in character as if the events of the story are real.
I enjoy it when I try to frighten the PCs and players say that they got the chills because of the atmophere I wove for them. I have seen real emotion at the table (no, not just players pissed that their character died) and an embracing of the shared storytelling elements to the point where we didn't roll dice for an entire session.
What I think is great is when players talk not just about cool battles, but dramatic, poingnant, terrifying interactions with aspects of the campaign that are beyond the rolling of dice. IMO D&D/RPing games without the immersive PRing element would be dull.
So where do you stand?
Wyrmshadows
I enjoy it when I try to frighten the PCs and players say that they got the chills because of the atmophere I wove for them. I have seen real emotion at the table (no, not just players pissed that their character died) and an embracing of the shared storytelling elements to the point where we didn't roll dice for an entire session.
What I think is great is when players talk not just about cool battles, but dramatic, poingnant, terrifying interactions with aspects of the campaign that are beyond the rolling of dice. IMO D&D/RPing games without the immersive PRing element would be dull.
So where do you stand?
Wyrmshadows