Ashlindor Nightbringer
Ashes
Drow Elf Assassin
Assassin: 10th / Rogue: 10th
Str 16 / dex 21 / con 11 / int 18 / wis 11 / char 14
Equipment:
Dager of Venom +3
Leather +1 (not worn)
Helm of Resurrection (5/day)
Cloak of Protection +5
Rings of Natural Armor +4
bracers of Natural Armor +4
Amulet of Natural Armor +2
-Admantine Short Sword (newly acquired ite, stats unknown at present)
Short Spear +3
Pale Green Ioun Stone
Feats:
sunlight adaptation-improved inititive
quick draw-2 weapon fighting
Quicken spell-Stealthy-Survivor-Twin sword style
Arterial strike-Evasion-Trap sense +3
Improved uncanny dodge-Hide in plain sight
Spells:
1st level:
Disguise self-True strike-Feather fall-Obscuring mist
2nd:
Spider climb-alter self-cats grace-fox cunning
3rd:
Deeper darkness-false life-non detection-deeper slumber
4th:
Dimension door-greater invisibility-poison-modify memory
This is my character as he stands at present – I have to add 2 ability points gained, which I will probably add to DEX, and I have a few feats I need to select… so I’m looking for some direction on where to take this character.. I cant get any higher in Assassin, and Rogue is fine, yet unspectacular.. I was considering starting a Soulknife with this character – but I’ve never played a Psionic, and I’m a bit intimidated to be honest. This is my 1st character build with the v. 3.5 rules, prior to that I used the v 1.0 + Unearthed Arcana build for Cavalier and paladin (Greyhawk setting). My current setting is in Dragonlance and I’m just now getting a grip on feats and skills..
Any thoughts or ideas would be much appreciated.
[a]
Ashes
Drow Elf Assassin
Assassin: 10th / Rogue: 10th
Str 16 / dex 21 / con 11 / int 18 / wis 11 / char 14
Equipment:
Dager of Venom +3
Leather +1 (not worn)
Helm of Resurrection (5/day)
Cloak of Protection +5
Rings of Natural Armor +4
bracers of Natural Armor +4
Amulet of Natural Armor +2
-Admantine Short Sword (newly acquired ite, stats unknown at present)
Short Spear +3
Pale Green Ioun Stone
Feats:
sunlight adaptation-improved inititive
quick draw-2 weapon fighting
Quicken spell-Stealthy-Survivor-Twin sword style
Arterial strike-Evasion-Trap sense +3
Improved uncanny dodge-Hide in plain sight
Spells:
1st level:
Disguise self-True strike-Feather fall-Obscuring mist
2nd:
Spider climb-alter self-cats grace-fox cunning
3rd:
Deeper darkness-false life-non detection-deeper slumber
4th:
Dimension door-greater invisibility-poison-modify memory
This is my character as he stands at present – I have to add 2 ability points gained, which I will probably add to DEX, and I have a few feats I need to select… so I’m looking for some direction on where to take this character.. I cant get any higher in Assassin, and Rogue is fine, yet unspectacular.. I was considering starting a Soulknife with this character – but I’ve never played a Psionic, and I’m a bit intimidated to be honest. This is my 1st character build with the v. 3.5 rules, prior to that I used the v 1.0 + Unearthed Arcana build for Cavalier and paladin (Greyhawk setting). My current setting is in Dragonlance and I’m just now getting a grip on feats and skills..
Any thoughts or ideas would be much appreciated.
[a]