Tyberious Funk
First Post
Raving Raven said:Hmm. I don't think a single one of you get what I'm saying... *Shrugs*
Compare for a moment the D20 system to the Storytelling sytem of Vampire/Werewolf/Mage fame. Strip out the races, classes, and world specific matieral and compare the two systems. Doesn't these two systems suggest different types of game play? Do you see how these two systems could be suggestive of very different settings?
I get you... and I totally agree. It is one of the reasons why I like d20 and 3E, but don't *love* them. D&D is often touted as a game system for playing in the fantasy genre. In reality, D&D is a game system with it's *own* genre. It has its own mish-mash of idiosynchratic rules designed to create a relatively specific style of game... even going to the basics of 3E, the d20 game mechanism still results in a certain style of game. Consequently, it is a bit frustrating when d20 is used for particular campaigns when I don't think it is quite appropriate (ie, d20 modern and Star Wars).
Having said that, most game mechanics are designed with a particular genre in mind. Only a handful of genre-less games have had any success (eg GURPS, FUDGE). *shrug* not much we can do about it really.