Important! Interview opportunity - what do you want to know about the GSL?

Piratecat

Sesquipedalian
We have a unique opportunity for an exclusive interview about the GSL. Morrus and I will select a handful of questions to ask WotC and get answers. Quick, what are the most important things you want to know?

I'll be submitting a list in approximately an hour from this post.

Thanks, everyone.
 

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Alzrius

The EN World kitten
Does the GSL really carry a "poison pill" clause that forbids companies making GSL-based products from making any OGL-based products?

If so, will there be an exception to allow for the continued sale of existing OGL products indefinitely, so long as no more are made?

Also (if the "poison pill" clause is there) will there be language to prevent companies from creating subsidiary/sister companies to publish OGL products while the main company publishes GSL products (or vice versa)?

Also (if the "poison pill" clause is there) will there be penalties for companies who make GSL-based products, and then produce an OGL product?

Also (if the "poison pill" clause is there) is there a chance it could be limited solely to products that reference the d20 or Modern d20 SRDs in the OGL Section 15, rather than extending to the entire OGL?

EDIT: Will the GSL allow for certain parts of third-party products to be used in other third-party products? That is, will certain sections of third-party books be similar to "Open Game Content" that others can re-use?
 
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2WS-Steve

First Post
If Mongoose Publishing chooses to publish under the GSL, will they have to discontinue publishing games completely unrelated to the 3.5 SRD but using the OGL, such as Mongoose Runequest and Mongoose's Traveler?
 


Will WotC continue to sell its own d20 PDFs (D20 Modern, 3.5 D&D, 3.5 Eberron, 3.5 Forgotten Realms, etc.) after the d20STL expiration date or will those d20 products be retired or expired?
 


How permissive will the licence be when it comes to brand? Will the GSL allow third parties to clearly identify themselves as "Dungeons and Dragons" compatible in their advertising or trade dress?
 

TheRaven

First Post
We all know, that a thriving and vivid fanbase is a huge factor in deciding the success of a new product. How will he GSL affect the fans who like to create their own rules, classes, feats, spells and adventures? Will they be restricted or even prohibited from sharing their work freely by way of hosting this material on their own personal websites?
 

AZRogue

First Post
Alzrius said:
Does the GSL really carry a "poison pill" clause that forbids companies making GSL-based products from making any OGL-based products?

If so, will there be an exception to allow for the continued sale of existing OGL products indefinitely, so long as no more are made?

Also (if the "poison pill" clause is there) will there be language to prevent companies from creating subsidiary/sister companies to publish OGL products while the main company publishes GSL products (or vice versa)?

Also (if the "poison pill" clause is there) will there be penalties for companies who make GSL-based products, and then produce an OGL product?

Also (if the "poison pill" clause is there) is there a chance it could be limited solely to products that reference the d20 or Modern d20 SRDs in the OGL Section 15, rather than extending to the entire OGL?

I would ask all 5 of these.
 

Bacris

First Post
What types of products will not be allowed under the GSL?

Will the GSL allow to re-use rules, or will it require cross-referencing back to the WotC books? (I.e. can we keep page-flipping to a minimum)
 

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